active_rb_bitmap |= (0x3 << (i * rb_bitmap_width_per_sa));
}
- active_rb_bitmap |= global_active_rb_bitmap;
+ active_rb_bitmap &= global_active_rb_bitmap;
adev->gfx.config.backend_enable_mask = active_rb_bitmap;
adev->gfx.config.num_rbs = hweight32(active_rb_bitmap);
}