last_fps_time = ticks;
}
- printf(" \rFrames/s: %.2f, steps/s: %.2f, planets: %d"
- ", scale %.2f, zoom %.2f, step %ld, visible %d",
+ printf(" \rfps: %.2f, steps/s: %.2f, planets: %d"
+ ", scale %.2f, zoom %.2f, step %ld, visible %d,"
+ " depth %ld, c:%ld",
last_fps, last_sps, planets, status.time_scale,
- camera.zoom, step_count, visible_planets);
+ camera.zoom, step_count, visible_planets,
+ planet_root->tree.depth, planet_root->tree.children);
fflush(stdout);