#include "quadtree.h"
-void trap(void )
+#ifdef DEBUG
+#define debug 1
+#else
+#define debug 0
+#endif
+
+static void trap(void )
{
- exit(1);
+ if (debug)
+ exit(1);
}
static void validate_subtree(const struct quadtree *node)
{
const struct quadtree *parent = quadtree_find_parent(node);
- validate_subtree(parent);
+ if (debug)
+ validate_subtree(parent);
}
/**