We call this once per IO, which can be millions of times per second.
Since nobody really uses io priorities, or at least it isn't very
common, this is all wasted time and can amount to as much as 3% of
the total kernel time.
Reviewed-by: Bart Van Assche <bvanassche@acm.org>
Signed-off-by: Jens Axboe <axboe@kernel.dk>
return ret;
}
-/*
- * If the task has set an I/O priority, use that. Otherwise, return
- * the default I/O priority.
- *
- * Expected to be called for current task or with task_lock() held to keep
- * io_context stable.
- */
-int __get_task_ioprio(struct task_struct *p)
-{
- struct io_context *ioc = p->io_context;
- int prio;
-
- if (p != current)
- lockdep_assert_held(&p->alloc_lock);
- if (ioc)
- prio = ioc->ioprio;
- else
- prio = IOPRIO_DEFAULT;
-
- if (IOPRIO_PRIO_CLASS(prio) == IOPRIO_CLASS_NONE)
- prio = IOPRIO_PRIO_VALUE(task_nice_ioclass(p),
- task_nice_ioprio(p));
- return prio;
-}
-EXPORT_SYMBOL_GPL(__get_task_ioprio);
-
static int get_task_ioprio(struct task_struct *p)
{
int ret;
}
#ifdef CONFIG_BLOCK
-int __get_task_ioprio(struct task_struct *p);
+/*
+ * If the task has set an I/O priority, use that. Otherwise, return
+ * the default I/O priority.
+ *
+ * Expected to be called for current task or with task_lock() held to keep
+ * io_context stable.
+ */
+static inline int __get_task_ioprio(struct task_struct *p)
+{
+ struct io_context *ioc = p->io_context;
+ int prio;
+
+ if (p != current)
+ lockdep_assert_held(&p->alloc_lock);
+ if (ioc)
+ prio = ioc->ioprio;
+ else
+ prio = IOPRIO_DEFAULT;
+
+ if (IOPRIO_PRIO_CLASS(prio) == IOPRIO_CLASS_NONE)
+ prio = IOPRIO_PRIO_VALUE(task_nice_ioclass(p),
+ task_nice_ioprio(p));
+ return prio;
+}
#else
static inline int __get_task_ioprio(struct task_struct *p)
{