unsigned int nr_futexes, futex_wake_fn *wake,
void *wake_data);
+extern int futex_wait_multiple_setup(struct futex_vector *vs, int count,
+ int *woken);
+
+extern int futex_unqueue_multiple(struct futex_vector *v, int count);
+
extern int futex_wait_multiple(struct futex_vector *vs, unsigned int count,
struct hrtimer_sleeper *to);
}
/**
- * unqueue_multiple - Remove various futexes from their hash bucket
+ * futex_unqueue_multiple - Remove various futexes from their hash bucket
* @v: The list of futexes to unqueue
* @count: Number of futexes in the list
*
* - >=0 - Index of the last futex that was awoken;
* - -1 - No futex was awoken
*/
-static int unqueue_multiple(struct futex_vector *v, int count)
+int futex_unqueue_multiple(struct futex_vector *v, int count)
{
int ret = -1, i;
* - 0 - Success
* - <0 - -EFAULT, -EWOULDBLOCK or -EINVAL
*/
-static int futex_wait_multiple_setup(struct futex_vector *vs, int count, int *woken)
+int futex_wait_multiple_setup(struct futex_vector *vs, int count, int *woken)
{
struct futex_hash_bucket *hb;
bool retry = false;
* was woken, we don't return error and return this index to
* userspace
*/
- *woken = unqueue_multiple(vs, i);
+ *woken = futex_unqueue_multiple(vs, i);
if (*woken >= 0)
return 1;
__set_current_state(TASK_RUNNING);
- ret = unqueue_multiple(vs, count);
+ ret = futex_unqueue_multiple(vs, count);
if (ret >= 0)
return ret;