int gravitations, optimizations;
static int draw_lines = 0;
+static int draw_tree_area = 0;
static void putpixel(struct SDL_Surface *screen, const int x, const int y,
const unsigned char r, const unsigned char g,
pos.x += screen->w / 2;
pos.y += screen->h / 2;
+ if (draw_tree_area)
+ draw_circle(screen, &pos, p->tree_area * cam->zoom,
+ p->r / 8, p->g / 8, p->b / 8, 1);
+
if (draw_lines) {
for (i = 0; i < 4; i++) {
if (!p->tree.child[i])