printf(" \rfps: %.2f, steps/s: %.2f, planets: %d"
", scale %.2f, zoom %.2f, step %ld, visible %d,"
- " depth %ld, c:%ld, area: %.f, g: %.f %.f",
+ " depth %ld, area: %.f, g: %.f %.f",
last_fps, last_sps, planets, status.time_scale,
camera.zoom, step_count, visible_planets,
- planet_root->tree.depth, planet_root->tree.children,
+ planet_root->tree.depth,
planet_root->tree_area,
gravitations / (float) planets,
optimizations / (float) planets);